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stargaming, member since Aug 13, 2006
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When we remodeled our home, we decided to install a dual toilet-tissue holder. Most home toilets have a single holder for a single roll. A single roll, however commonplace, is, well, shall I say, awkward. When the roll empties, then what? As a result, whenever we saw the roll approaching exhaustion, we would place a new roll either on the floor beside the toilet or on top of the toilet tank. In either case, we were defeating the nice orderly arrangement of the facility. Wouldn't it be far better to have a place to put the roll?
by stargaming 2008-07-06 03:46 algorithms · humour
http://www.jnd.org/dn.mss/toilet_paper_algorit.html - cached - mail it - history
I hope to give a somewhat more specific explanation of two incremental (and potentially concurrent or parallel, but we'll ignore that for now) GC algorithms: Yuasa's snapshot-at-the-beginning incremental mark-sweep collector, and the MC2 algorithm.
by stargaming 2008-06-28 01:31 algorithms · programming
http://useless-factor.blogspot.com/2008/05/couple-gc-algorithms-in-more-detail.html - cached - mail it - history
From recreational reading lately i ve gotten interested in genetic algorithms. read: this would be for fun I do not have a coding background straight theoretical EE here but I was thinking about building my own GA programs. Unfortunately, the books i ve read are all theory.
by stargaming 2008-06-25 10:25 algorithms
http://forums.xkcd.com/viewtopic.php?f=12&t=18176 - cached - mail it - history
Computing reciprocal square roots is necessary in many applications, such as vector normalization in video games. Often, some loss of precision is acceptable for a large increase in speed. This note examines and improves a fast method found in sourcecode for several online libraries, and provides the ideas to derive similar methods for other functions.
by stargaming 2008-06-10 13:21 math · algorithms · mime:flash
http://www.scribd.com/full/3287632?access_key=key-9ep2me4rc7u9qelpg0e - cached - mail it - history
Uncomfortably close Typhoon Rammasun and 25 million light-year distant galaxy M101 don't seem to have much in common. But they do look amazingly alike: each with arms exhibiting the shape of a simple and beautiful mathematical curve known as a logarithmic spiral, a spiral whose separation grows in a geometric way with increasing distance from the center.
by stargaming 2008-05-17 10:27 physics · algorithms
http://antwrp.gsfc.nasa.gov/apod/ap080517.html - cached - mail it - history
We introduce 2-3 finger trees, a functional representation of persistent sequences supporting access to the ends in amortized constant time, and concatenation and splitting in time logarithmic in the size of the smaller piece.
by stargaming 2008-05-16 01:27 algorithms
http://www.scribd.com/full/2981072?access_key=key-pfh187fj76orxxowu3v - cached - mail it - history
Foldit is a revolutionary new computer game enabling you to contribute to important scientific research. This page describes the science behind Foldit and how your playing can help.
by stargaming 2008-05-13 13:34 biology · science · algorithms · gaming
http://fold.it/portal/info/science - cached - mail it - history
Many situations in which we need to write programs involve computations of a geometric nature.
by stargaming 2008-05-13 13:04 algorithms · programming
http://www.ics.uci.edu/~eppstein/161/960307.html - cached - mail it - history
The following applets chart the progress of several common sorting algorithms while sorting an array of data using in-place algorithms. This means that the algorithms do not allocate additional storage to hold temporary results: they sort the data in place.
by stargaming 2008-05-12 01:11 algorithms · visualization · java
http://www.cs.ubc.ca/~harrison/Java/sorting-demo.html?donttaseme - cached - mail it - history
SuperMemo is based on the insight that there is an ideal moment to practice what you've learned. Practice too soon and you waste your time. Practice too late and you've forgotten the material and have to relearn it. The right time to practice is just at the moment you're about to forget.
by stargaming 2008-04-22 12:56 algorithms · psychology
http://www.wired.com/medtech/health/magazine/16-05/ff_wozniak - cached - mail it - history
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