Game designer Will Wright has never been one for half measures. Wright's first hit, SimCity, released in 1989, set out to model the complexities of urban planning. Two decades later, he's moved on to a grander project. Wright's latest endeavor, Spore, tackles nothing less than life itself. You start with a single cell. Play long enough, and you'll evolve into an entire spacefaring society.
by
stargaming
2008-09-15 02:13
gaming