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ouzelum, member since Feb 7, 2008
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GPU Gems 3 contains over 40 chapters and nearly 1000 pages full of the latest GPU programming techniques, and includes hundreds of full-color diagrams and pictures. GPU Gems 3 won the Game Developer Magazine's 2007 Front Line Award.
by ouzelum 2009-09-17 16:07 books · guides · reference · graphics · image processing · GPGPU
http://developer.nvidia.com/object/gpu-gems-3.html - cached - mail it - history
Welcome to the home page for GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation. GPU Gems 2 is hard bound, approximately 880 pages, and in full color throughout, with over 300 diagrams and screenshots. It was released at the 2005 Game Developers Conference (March 7 - 11, 2005) and was the best-selling book at the show. We invite you to take a look through this page to learn more about the book.
by ouzelum 2009-09-17 16:05 books · reference · guide · graphics · image processing · GPGPU
http://developer.nvidia.com/object/gpu_gems_2_home.html - cached - mail it - history
by ouzelum 2009-09-17 16:03 people · research · GPGPU · image processing · graphics
http://www.dannyruijters.nl/ - cached - mail it - history
by ouzelum 2009-09-17 16:01 graphics · image processing · reference · books
http://www.imageprocessingplace.com/ - cached - mail it - history
by ouzelum 2008-02-13 11:56 convolution · image processing · reference
http://www.ph.tn.tudelft.nl/Courses/FIP/noframes/fip-Convolut-2.html - cached - mail it - history
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