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Nigel Stewart, member since Jun 15, 2006
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Heuristic Ray Shooting Algorithms
by nigels 2008-02-18 22:08 raytracing · graphics · programming
http://www.cgg.cvut.cz/members/havran/phdthesis.html - cached - mail it - history
by nigels 2007-12-01 12:59 python · reference · programming · documentation · manual · development
http://docs.python.org/lib/lib.html - cached - mail it - history
by nigels 2007-12-01 12:58 C++ · basic_string · programming
http://www.sgi.com/tech/stl/basic_string.html - cached - mail it - history
by nigels 2007-11-09 22:28 nvidia · cuda · programming
http://developer.nvidia.com/object/cuda.html - cached - mail it - history
The Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Supporting over 24 different OpenGL and DirectX profile targets, Cg will allow you to incorporate stunning interactive effects into your 3D applications. The components include: • NVIDIA Cg Compiler Release 1.5 • Unified Cg/CgFX Runtime • Cg User's Manual • Cg Language Specification • Example programs and shaders We hope that you will enjoy the exciting world of Cg programming.
by nigels 2007-11-09 22:28 nvidia · cg · opengl · graphics · programming
http://developer.nvidia.com/object/cg_toolkit.html - cached - mail it - history
by nigels 2007-10-11 15:32 csg · constructive solid geometry · wikipedia · graphics · programming
http://en.wikipedia.org/wiki/Constructive_solid_geometry - cached - mail it - history
by nigels 2007-07-26 19:46 programming · c++ · threading · multi-threading · intel · opensource
http://threadingbuildingblocks.org/ - cached - mail it - history
by nigels 2007-07-12 14:27 graphics · programming · graphics gems · OpenGL · 3D graphics · software
http://www.acm.org/tog/GraphicsGems/category.html - cached - mail it - history
by nigels 2007-07-06 00:07 programming · python · games · graphics
http://www.pygame.org/news.html - cached - mail it - history
by nigels 2007-07-06 00:04 programming · c++ · clouds · perlin noise · graphics · OpenGL
http://freespace.virgin.net/hugo.elias/models/m_clouds.htm - cached - mail it - history
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