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With gameplay set to music beats as you build up combos and charge blasts to burst floating obstacles, you avoid being hit down as you float through metaphorical virtual worlds built around concepts of human behavior. Confused? Here's a preview.
by kramkoob 2006-08-11 19:42 Every-Extend · Every-Extend-Extra · psp · pc · game · puzzle · music · q-entertainment · Tetsuya-Mizuguchi
http://www.videogamesblogger.com/2006/08/11/every-extend-extra-psp-preview.htm - cached - mail it - history
The latest issue of Famitsu reveals Hudson will be bringing Lode Runner to the DS, with new modes of play like a puzzle mode which does away with enemies and a time limit, as well as adding updated visuals. No release date was announced outside Japan.
by kramkoob 2006-08-11 17:18 lode-runner · loderunner · hudson · puzzle · game · ds
http://www.videogamesblogger.com/2006/08/11/lode-runner-returns-on-ds.htm - cached - mail it - history
If you can ’t wait to see what Lumines II will be like. Check out the Lumines II Video Mixer.
by kramkoob 2006-08-04 04:22 lumines · lumines-ii · lumines-2 · psp · ps2 · game · puzzle
http://www.videogamesblogger.com/2006/08/04/create-your-own-lumines-ii-video.htm - cached - mail it - history
Q Entertainment has released a new trailer for Every Extend Extra. The gameplay is set to a music beat as you build up combos and charge blasts to burst floating obstacles and avoid being hit... I think I'll stop there while it still makes sense.
by kramkoob 2006-08-01 09:02 Every-Extend · Every-Extend-Extra · PSP · music · puzzle · game · Q-Entertainment
http://www.videogamesblogger.com/2006/08/01/new-every-extend-extra-psp-trailer.htm - cached - mail it - history
Tetsuya Mizuguchi, chief creative officer, and crew have just released a PC trial of their upcoming PSP puzzler Every Extend Extra. Also included is a full download link to its predecessor Every Extend 2.0.
by kramkoob 2006-07-19 06:13 Every-Extend · Every-Extend-Extra · psp · pc · game · puzzle · q-entertainment · Tetsuya-Mizuguchi
http://www.videogamesblogger.com/2006/07/19/every-extend-extra-demo-and-free-predecessor-download.htm - cached - mail it - history
Exit 2 expands on this formula by focusing less on action and more on stimulating your brain activity. Taito overhauled Mr. Esc's movement and sped them up, since they felt a bit slow/heavy in the first game in response to the players actions. The game will have 110 levels.
by kramkoob 2006-06-29 15:19 exit · exit-2 · psp · taito · puzzle
http://www.videogamesblogger.com/2006/06/29/taito-announces-exit-2-for-psp.htm - cached - mail it - history
Incase a regular Rubik’s cube isn’t challenging enough for you. We’ve got the answer for your brain. 4- and 5-dimensional Rubik’s cubes
by kramkoob 2006-06-05 17:15 Rubiks-cube · Rubik · 4D · 5D · puzzle · game
http://www.videogamesblogger.com/2006/06/05/4-and-5-dimensional-rubiks-cube.htm - cached - mail it - history
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