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Pedro Ângelo, member since Mar 11, 2006
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1 - 10 of 45 next »   Watch jstone
 
Various deferred rendering or deferred lighting approaches need to store normals as part of their g-buffer. Let's figure out a compact storage method for view space normals
by jstone 2009-11-16 15:07 math · geometry · computer.graphics · gpu · programming · reference · rendering
http://aras-p.info/texts/CompactNormalStorage.html - cached - mail it - history
by jstone 2009-11-13 07:44 math · fractal · 3D · rendering · visualization · reference · inspiration · research
http://www.skytopia.com/project/fractal/mandelbulb.html - cached - mail it - history
VR-Render is a free IRCAD Image Viewer Software working on Windows, Linux and MacOS. It allows to visualize DICOM, Jpeg, InrImage and Fits images in 2D slices (Frontal, Sagital and Axial view) or in 3D thanks to Multiplanar Rendering, MIPS and Volume rendering.Several automatic rendering functions have been incorporated for CT-scan images in order to simplify the software use.
by jstone 2009-10-10 15:43 medicine · visualization · realtime · rendering · free.software · open.source
http://www.ircad.fr/softwares/vr-render/Software.php - cached - mail it - history
by jstone 2009-09-25 21:31 blender · iphone · mac · osx · game.development · tools · rendering · realtime · 3D · programming · library · content.creation · open.source
http://sio2interactive.com/SIO2_Free_Open_Source_3D_Game_Engine_for_iPhone_and_iPod_Touch/SIO2_Free_Open_Source_3D_Game_... - cached - mail it - history
VSXu is a free to use program that lets you create and perform real-time audio visual presets. VSXu is currently available for Windows XP (32-bit) & GNU/Linux requires OpenGL 2.0-compatible card. VSXu is free to use and distributable under a GNU GPL v2 license.
by jstone 2009-09-11 15:30 audio · visualization · realtime · rendering · live.performance · 3D · opengl · tools · free.software · open.source · vj
http://vsxu.com/ - cached - mail it - history
This book is intended for people that have some background in DirectX8 or DirectX9 programming and want to upgrade their knowledge to DirectX 10.
by jstone 2009-03-20 17:19 book · reference · open.content · online · computer.graphics · realtime · rendering · 3D · hardware · gpu · programming
http://wiki.gamedev.net/index.php/D3DBook:Book_Cover - cached - mail it - history
by jstone 2009-03-20 17:16 book · reference · open.content · computer.graphics · realtime · rendering · 3D · gpu · programming · hardware
http://tog.acm.org/resources/shaderx/ - cached - mail it - history
This is a skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations. Animadead was written in C++ and has no dependencies. However, example implementations are provided that use OpenGL and SDL.
by jstone 2009-02-16 20:07 cxx · programming · library · animation · rendering · opengl · free · 3D · realtime · open.source
http://animadead.sourceforge.net - cached - mail it - history
Sparse Virtual Texturing is an approach to simulating very large textures using much less texture memory than they'd require in full by downloading only the data that is needed, and using a pixel shader to map from the virtual large texture to the actual physical texture. The technique could be used for very large textures, or simply for large quantities of smaller textures (by packing them into the large texture, or by using multiple page tables). It was mostly inspired by John Carmack's descriptions of MegaTexturing in several public and private forums and emails. It may not be exactly the same as MegaTexture, but it's probably close.
by jstone 2008-09-10 21:55 gpu · programming · algorithm · research · reference · streaming · textures · computer.graphics · rendering · 3D
http://silverspaceship.com/src/svt/ - cached - mail it - history
by jstone 2008-09-09 14:21 computer.graphics · algorithm · realtime · rendering · reference · math
http://www.geisswerks.com/ryan/BLOBS/blobs.html - cached - mail it - history
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