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Simpy simpy
 
Pedro Ângelo, member since Mar 11, 2006
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1 - 10 of 10   Watch jstone
 
Why do we like music? Our culture immerses us in it for hours each day, and everyone knows how it touches our emotions, but few think of how music touches other kinds of thought. It is astonishing how little curiosity we have about so pervasive an "environmental" influence. What might we discover if we were to study musical thinking?
by jstone 2009-06-29 12:08 paper · research · classic · psychology · artificial.intelligence · music
http://web.media.mit.edu/~minsky/papers/MusicMindMeaning.html - cached - mail it - history
by jstone 2008-11-27 12:24 article · reference · game.design · psychology · writing
http://www.gamasutra.com/view/feature/3848/gameplay_fundamentals_revisited_.php - cached - mail it - history
by jstone 2008-09-27 20:05 psychology · reference · research · paper · repository · history · open.access · philosophy
http://psychclassics.yorku.ca/ - cached - mail it - history
An Essay on Graphicacy in Science, Technology and Business
by jstone 2008-09-21 17:01 book · computer.graphics · visualization · theory · perception · psychology · open.content · reference
http://www.datascope.be/sog.htm - cached - mail it - history
A thought provoking essay on the effects of stress in brain chemistry, problem solving skills, mental awareness and social interaction.
by jstone 2007-12-10 16:20 article · psychology · sociology · stress · productivity · organization · gtd · project.management · hacking
http://the-programmers-stone.com/about/ - cached - mail it - history
An online color blindness simulator for webpages
by jstone 2007-07-16 10:48 colour · perception · psychology · computer.graphics · research · web.development · simulation · accessibility · design
http://www.vischeck.com/vischeck/vischeckURL.php - cached - mail it - history
HUMAINE (Human-Machine Interaction Network on Emotion) is a Network of Excellence in the EU's Sixth Framework Programme, in the IST (Information Society Technologies) Thematic Priority IST-2002-2.3.1.6 Multimodal Interfaces.
by jstone 2007-05-09 07:25 research · human.computer.interaction · psychology · design
http://emotion-research.net/ - cached - mail it - history
by jstone 2006-11-30 07:35 sociology · psychology · game.studies · research · article
http://onlyagame.typepad.com/only_a_game/2006/05/roger_caillois_.html - cached - mail it - history
This paper explores the underlying principles that govern the “feel” of controlling something in a game. Just as the “Principles of Animation” guide good animation, these principles of virtual sensation are intended to guide good-feeling gameplay
by jstone 2006-11-14 18:41 article · research · game.design · game.studies · psychology · human.computer.interaction
http://www.gamasutra.com/features/20061114/swink_01.shtml - cached - mail it - history
Purveyors of fine mind programming software for children
by jstone 2006-07-12 18:35 digital.culture · hacktivism · company · psychology
http://www.mindbending.us/ - cached - mail it - history
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