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Pedro Ângelo, member since Mar 11, 2006
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Search Everyone: "game.studies",
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by jstone 2007-12-28 14:08 game.design · game.studies · videogames · history · classic · reference
http://www.gamasutra.com/view/feature/1902/game_design_essentials_20_open_.php - cached - mail it - history
by jstone 2007-12-28 13:36 article · videogames · game.design · game.studies · history · classic · reference
http://www.gamasutra.com/view/feature/1640/game_design_essentials_20_.php - cached - mail it - history
Our ambition is to harness the power of video games in the service of humanistic principles. Aware of the tremendous and wide-ranging impact games have in our world, the “Values at Play (VAP) research project seeks to assist and encourage designers in creating games that further the understanding and appreciation of such values as equality, diversity, creativity, and many more.
by jstone 2007-12-03 09:58 videogames · game.design · game.studies · activism · research · repository · collaboration
http://valuesatplay.org/ - cached - mail it - history
by jstone 2007-09-05 08:51 journal · research · videogames · game.studies · culture · sociology · open.access
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by jstone 2007-05-09 07:45 journal · game.development · reference · research · game.design · game.studies
http://www.jogd.com/index.html - cached - mail it - history
by jstone 2007-04-07 22:11 article · research · game.design · language · notation · visualization · game.studies
http://www.gamecareerguide.com/features/355/gameplay_deconstruction_elements_.php?page=1 - cached - mail it - history
Rapunsel is single-player dance game designed to teach computer programming to 10-12 year olds. The project was started with the goal of empowering young girls to learn programming as a way of addressing the critical shortage of women in technology related careers and degree programs. By giving players the opportunity to explore coding through scaffolded challenges in a playful world, we hope to empower young people to learn about computer science. It is a cross platform, downladable game created in the Torque game engine.
by jstone 2007-01-20 15:14 programming · education · videogames · serious.games · research · free · game.studies · activism
http://www.rapunsel.org/ - cached - mail it - history
by jstone 2007-01-09 18:33 paper · game.design · game.studies
http://www.jesperjuul.net/text/withoutagoal/ - cached - mail it - history
by jstone 2006-11-30 07:35 sociology · psychology · game.studies · research · article
http://onlyagame.typepad.com/only_a_game/2006/05/roger_caillois_.html - cached - mail it - history
This paper explores the underlying principles that govern the “feel” of controlling something in a game. Just as the “Principles of Animation” guide good animation, these principles of virtual sensation are intended to guide good-feeling gameplay
by jstone 2006-11-14 18:41 article · research · game.design · game.studies · psychology · human.computer.interaction
http://www.gamasutra.com/features/20061114/swink_01.shtml - cached - mail it - history
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