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Huibert Gill, member since Jul 9, 2006
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by huibert.gill 2008-04-02 03:12 interesting · documentation · software · development · design
http://norvig.com/21-days.html - cached - mail it - history
by huibert.gill 2008-03-18 05:28 interesting · eu · archiv
http://www.evz.de/UNIQ120583135727723/doc1018A.html - cached - mail it - history
by huibert.gill 2008-03-05 09:01 metro · interesting · communication
http://www.crunchbase.com/company/pluck - cached - mail it - history
by huibert.gill 2008-02-29 05:20 css design · interesting · webdesign · icons
http://www.virtualhosting.com/blog/2008/inspiration-overload-100-css-galleries-you-need-to-check-out/ - cached - mail it - history
Welcome to the Java BluePrints project, the open development site for the Java BluePrints program from Sun Microsystems. The Java BluePrints projects presents the programming model, guidelines and examples for designing enterprise quality applications and web services using Java technologies. Some of the areas covered are Ajax-enabled Web 2.0 applications, Persistence, JavaServer Faces, SOA with BPEL, and WS-Security.
by huibert.gill 2008-02-15 05:54 java · development · interesting · documentation
https://blueprints.dev.java.net/ - cached - mail it - history
by huibert.gill 2008-02-05 03:25 ja · spring · interesting · framework
http://docs.google.com/View?docid=dd2fhx4z_5df5hw8 - cached - mail it - history
Insightory is a knowledge sharing, collaboration and networking platform for management professionals, academicians and graduate students.
by huibert.gill 2007-12-03 03:08 interesting · metro · documentation
http://www.insightory.com/ - cached - mail it - history
34 More Ways to Build Your Own Social Network
by huibert.gill 2007-12-03 02:56 interesting · communication · metro
http://www.techcrunch.com/2007/08/14/34-more-ways-to-build-your-own-social-network/ - cached - mail it - history
While much attention has been focused on high-level software architectural patterns, what is, in effect, the de-facto standard software architecture is seldom discussed. This paper examines this most frequently deployed of software architectures: the BIG BALL OF MUD. A BIG BALL OF MUD is a casually, even haphazardly, structured system. Its organization, if one can call it that, is dictated more by expediency than design. Yet, its enduring popularity cannot merely be indicative of a general disregard for architecture.
by huibert.gill 2007-11-28 02:40 interesting · nochzulesen · code · development · programming
http://www.laputan.org/mud/ - cached - mail it - history
Guide to Role-Play « on: September 22, 2004, 12:56:37 AM » Reply with quote Well, I figured that since no one else has done it yet I would. Below is my Role Playing Guide. A: What Role Playing is not. All too often I see people say that they don't want to be a role player on the simple grounds that role players are either disconnected from reality or that they always talk like idiots. I really have to agree that there are a large number of role players out there that take it way too far. I'd like to clear up that you do not need to talk like an idiot or be unplugged from reality to be a good role player. Look at it like Shakespeare did: "All the world is a stage and all men actors". That is in my opinion the best description of a good role playing environment. Something else that role playing is not is running around screaming "I am the l337zorz!!!1111!" and bragging about how you have leveled your character up to L120 with +9 everything. That is not playing a role at all, unless it is the role of the town crazy man. If you saw someone in real life walking around talking about their "+1 Silk underpants" you would probably think it was a joke at first and later wonder about their mental status.
by huibert.gill 2007-11-23 16:57 interesting · generaly · games
http://hydlaa.com/smf/index.php?topic=10310.0 - cached - mail it - history
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